Uses of Class
org.bitsquad.warzone.player.BasePlayer
Packages that use BasePlayer
Package
Description
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Uses of BasePlayer in org.bitsquad.warzone.gameengine
Methods in org.bitsquad.warzone.gameengine that return BasePlayerModifier and TypeMethodDescriptionGameEngine.getCurrentPlayer()Returns the current player objectGameEngine.getPlayerByID(int p_playerID) Used to get player instance using the player IDGameEngine.getWinner()Getter for winnerMethods in org.bitsquad.warzone.gameengine that return types with arguments of type BasePlayerMethods in org.bitsquad.warzone.gameengine with parameters of type BasePlayerModifier and TypeMethodDescriptionintGameEngine.getNumberOfReinforcementUnits(BasePlayer p_player) Calculates number of reinforcement units for a playervoidGameEngine.setWinner(BasePlayer d_winner) Setter for winnerMethod parameters in org.bitsquad.warzone.gameengine with type arguments of type BasePlayerModifier and TypeMethodDescriptionvoidGameEngine.setGamePlayers(List<BasePlayer> p_gamePlayers) Setter for game players -
Uses of BasePlayer in org.bitsquad.warzone.gameengine.policy
Constructors in org.bitsquad.warzone.gameengine.policy with parameters of type BasePlayerModifierConstructorDescriptionBlockadePolicy(BasePlayer p_player, Country p_blockadeCountry) Parametrized constructorNegotiatePolicy(BasePlayer p_playerA, BasePlayer p_playerB) Parameterized constructor -
Uses of BasePlayer in org.bitsquad.warzone.order
Fields in org.bitsquad.warzone.order declared as BasePlayerMethods in org.bitsquad.warzone.order that return BasePlayerConstructors in org.bitsquad.warzone.order with parameters of type BasePlayerModifierConstructorDescriptionAdvanceOrder(BasePlayer p_player, int p_sourceCountryId, int p_targetCountryID, int p_armyUnits) Parameterized constructorAirliftOrder(BasePlayer p_player, int p_sourceCountryId, int p_targetCountryId, int p_armyUnits) Parameterized ConstructorBlockadeOrder(BasePlayer p_player, int p_targetCountryId) Parameterized ConstructorBombOrder(BasePlayer p_player, int p_targetCountryID) Parameterized ConstructorDeployOrder(BasePlayer p_player, int p_targetCountryID, int p_armyUnits) Parameterized constructorNegotiateOrder(BasePlayer p_player, int p_targetPlayerId) Parameterized ConstructorOrder(BasePlayer p_player, int p_sourceCountryId, int p_targetCountryId, int p_noOfArmyUnits) Parametrized Constructor Order -
Uses of BasePlayer in org.bitsquad.warzone.player
Subclasses of BasePlayer in org.bitsquad.warzone.playerModifier and TypeClassDescriptionclassImplementation of Aggressive Player strategyclassImplementation of Benevolent player strategyclassImplementation of Cheater player strategyclassImplementation of Human player strategyclassRepresents the Random Player strategy